All posts tagged 'core'

Scrolling credits

Creating Mac application requires lots of though and effort into creating a good user experience too. Although generally Cocoa API and tools allow us spend more time on this, there are areas that could benefit from additional effort. When developing Startupizer 2.0, one such area I wanted to address was nicer about window with scrolling credits. This blog post demonstrates the solution I chose.

Xcode project using CoreData

Recently I’ve come across Justin Williams and Martin Pilkingtons posts describing their solutions about working with Core Data in single-window multiple-view applications.

iPhone like toggle layer

In a project I work on a need arose to have iPhone like on/off switch including the animation. Since I already use Core Animation for other purposes, a custom layer was immediate choice. I was bit surprised by not being able to find an example on internet, so I rolled out my own. In this post I’ll demonstrate the implementation I chose.

CoreData, bindings & multiple nibs

Most modern Mac applications are designed around single window / multiple views architecture. Examples are iPhoto, iMovie etc. Although this results in more streamlined user experience, it brings some issues for the developers.



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